/*
 * This file is part of aion-engine <aion-engine.net>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.services.cron;

import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.model.ingameshop.InGameShopEn;
import com.aionengine.gameserver.model.templates.cron.actions.CronGamePointBonus;
import com.aionengine.gameserver.services.MuiService;
import com.aionengine.gameserver.world.World;
import com.aionengine.gameserver.world.knownlist.Visitor;

/**
 * @author Dr2co
 * @rework Everlight
 */

public class GamePointCronService {

	public static void start(final CronGamePointBonus bonus) {

		World.getInstance().doOnAllPlayers(new Visitor<Player>() {

			@Override
			public void visit(Player player) {
				InGameShopEn.getInstance().addToll(player, bonus.getCount());
				MuiService.getInstance().sendMessage(player, "ONLINE_TOLL", bonus.getCount());
			}
		});
	}
}
